The original way, is that there is a section of code in CardFactory.java, FOR EACH CARD (by name) which defines how the card functions and some code to tell the AI if it should play the card or the ability of a permanent. While we're not going to focus on them, we understand that Forge can be a useful tool in working with a custom set to simulate play.įorge implements card effects and AI for them in two ways. We have a few custom cards implemented, and have seen requests for others. As one of the developers of the project, I can help answer some of these questions.
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